

It is a common myth that max AI lord party size is determined by campaign AI difficulty. Whereas on poor campaign AI, you can easily get away with never taking a single lord prisoner throughout your entire game, on good campaign AI, I would recommend that you take enemy lords prisoner - even upstanding and good-natured ones - to prevent a constant stream of enemies.Ĭampaign AI also determines a Lord's wealth (I think? Or it might just be a side effect of drastically lower recruitment costs) and their army's XP rate - both of these primarily determine their army's troop quality. On Good Campaign AI, a lord will be able to completely recover from defeat after just a week or so. In code, this is technically done by determining the cost of recruitment. Mount And Blade Warband Spawn Troops CheatCampaign AI mainly determines how fast an AI Lord can recruit troops. Overall, on good campaign AI, and to some extent average, enemy kingdoms will be significantly more powerful and it becomes essential to take lords prisoner. Each 'non-core' fief increases tax inefficiency by 3%/4%/5%.

The player can hold 6/4/2 'core' fiefs, i.e fiefs that do not suffer from tax inefficiency. Player tax inefficiency becomes more severe as campaign AI difficulty increases. Poor / Average / Good (i.e the values on respective difficulties would be 6/4/2) Because of this, I figured I should write a guide that explains them.ĭifficulty Settings - Campaign AI and Combat AIĪll of the difficulty settings are pretty self-explanatory, save for the AI settings. There are so many obscure mechanics - some of which are extremely important, mind you - that the game doesn't explain clearly, and so a huge portion of the playerbase may not even know about most of these things. Is that a good thing? If you asked me, probably not. Best answers 0.Įven after 1000 hours, I am still learning new things about this game. You can't all the troops will spawn in one particulate place. The gold cheat only works in the inventory screen, the health cheat only works in battle, the instant kill cheat only works in battle, the see everything on the map cheat only works on the map screen, the AI take over character cheat only. Mount & Blade: Warband Codes On the Launcher, select Configuration and then check the 'Enable Cheats' box.

If the base is destroyed, you are presented with the loot screen with their'ill-gotten gains' (usually bandit arms and armour. Due to the narrow entrances to the camps, cavalry cannot be used in the battle. When reaching a bandit camp, you have the option to leave it alone or attack it. These camps act as the main base for bandit gangs. Bandit Camps were introduced in Mount&Blade: Warband. Fight to restore the Imperial Court or retain the Tokugawa Shogunate. Set during the late Bakumatsu and Boshin War periods of Japan (1866 - 1869).
MOUNT AND BLADE WARBAND FREE PRISONER FROM CASTLE CHEAT MOD
Rising Sun is a mod for Mount & Blade: Warband based on the Gekokujo mod, New release planned for 2020.

Mount & Blade: Warband is developed by TaleWorlds Entertainment and published collectively. Due to the fierce popularity of its predecessor, the developers decided to release an extension to the game. It’s predecessor Mount & Blade is an action role-playing video game. Fallout new vegas animations not working. Mount & Blade: Warband is an extension to its stand-alone predecessor Mount & Blade.
